Trackmania's dedicated server has one requirement the other games don't: a dedicated-server account registered with Trackmania itself. Sort that out first and the rest is the standard Falix flow — variables, Start, share the address.
| At a glance | |
|---|---|
| You need | A Falix account and a Trackmania dedicated-server login (below) |
| Plan | Free or premium |
| Time | About fifteen minutes, most of it on Trackmania's side |
1. Register a dedicated-server login
Trackmania requires servers to authenticate with a master-server login — a separate account you create specifically for hosting, not your player account. Register one through Trackmania's official player page (it's free). Note the login name and password; the server won't start meaningfully without them.
⚠️ Heads up: This is the step people skip and then wonder why the server misbehaves. The login is Trackmania's rule, not Falix's — every dedicated server needs one, on any host.
2. Create the server and set the variables
Go to Servers → Create server → Games and pick Trackmania. Then open Settings → Environment and fill in:
| Variable | What it does |
|---|---|
| Master-server login / password | The dedicated-server account from step 1 |
| Server name | What players see in the server browser |
| Game config | Which match settings file the server runs |
3. Start and join
Press Start and watch the Console come up. Players join via the in-game server browser (your server name from the variables) or directly with the address and port from the Network page.
🎯 Good to know: Track rotations, match settings, and admin controls live in Trackmania's own dedicated-server configuration — that's deep, game-specific territory. Edit the config files in the File Manager and lean on Trackmania's official dedicated-server documentation for what each setting does.
Verify it works
The console shows the server authenticate against the master server and begin waiting for players; your server name appearing in the in-game browser is the end-to-end confirmation.
Troubleshooting
- Server starts but never appears in the browser — the master-server login or password is wrong. Re-check both variables against what you registered.
- Nobody can join directly — share the address and port from the Network page. Then: I can't reach my server.
- Stopped on its own — free-plan behavior; revive from the Timer page. See How free game servers work.